A company by creatives, for creatives.
At Resurrectionist Games, we strive to embody our values in everything we do:
Keep discovery and creativity at the forefront, empower and support our communities, and put people before profit.
Benjamin Maunder
Hi, I'm Ben Maunder, Narrative and Design Director of Resurrectionist Games and Lead Writer at Modiphius.
Basically; I write a lot of words.
Those words exist in TTRPG manuscripts, rules documents, press copy— anything and everything in the tabletop industry! I've written for Fallout, Discworld, DOOM, Achtung! Cthuhlu, Chalice, and a slew of things that I can't talk about. I've also spent a lot of time planning and producing products, directing art and working with creatives more talented than me.
Outside of work, I tend to bleed hours into playing the games I help make, staring at Magic cards, reading and playing a 'healthy' amount of PS5 games.
More than anything, I want to be involved in making the best of the best experiences players can get their hands on: games that spark genuine enjoyment and leave a mark in the mind.
CJ Gahagan
Hello! I'm CJ Gahagan, CEO of Resurrectionist Games .
My own creator credits include work with Modiphius, Onyx Path, Rowan, Rook and Decard, Ink & Lyre, Stardust & Dragons, and more. My business achievements are far less interesting, but you can find a number of them on my LinkedIn if you’re keen.
I am a former cosplayer who loves travel, food, DIY, and antiques. I'm passionate about games and books—my favourite thing about checking out new components is getting to rip paper samples to look at the core.
I have recently taken up a position in Advocacy when I’m not working on our company. I’m a firm believer in empowering others and always looking for ways to better myself, as well. As a queer, mixed designer, I am passionate about platforming creatives with a variety of backgrounds and working with the community to bring everyone together. After all, there's more than enough pie to go around.
The Team
Bios coming soon!